You can combine the benefits of both terrain types in one scene, seamlessly. You can load existing heightfields to replicate real-world terrains and gain additional control by using a 3rd party terrain editor, or leverage the powerful built-in procedural functions to achieve global-scale terrains of nearly infinite detail, from the smallest pebble, to the largest mountains. Terragen allows you to create and manipulate highly realistic terrains, both heightfield and procedural. Lens effects operate in high dynamic range, taking into account light source and specular reflection intensity, color, occlusion, and atmospheric scattering. The addition of high quality, context-aware lens effects such as bloom and starbursts bring an additional layer of photo realism, and all effects respond realistically to the characteristics of your light sources, speculars, and other bright areas of the image. Ray-Traced Preview provides almost instant feedback as you work on your objects, shaders, atmosphere and lighting, allowing you to fine-tune your scenes much more quickly and easily. In these applications, you can also schedule the path of the camera, and then import it to the application Terragen 4. Three-dimensional objects generated using the program can be exported to formats LWO, OBJ and FBX import them into your favorite programs for 3D modeling, eg.
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